#pragma once

#include "simplebuttontool.h"

class EditorPanel;

class ButtonLoad : public SimpleButtonTool
{
public:
	static const char * NAME;
	const char * getName();
	/** @param a_context must be of type EditorPanel */
	ButtonLoad(void * a_EditorPanel):SimpleButtonTool(a_EditorPanel){}
	void execute();
};